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KS1.Y1.N.MD – Number - multiplication and division
Pupils should be taught to:
KS1.Y1.N.MD.1 – Solve one-step problems involving multiplication and division, by calculating the answer using concrete objects, pictorial representations and arrays with the support of the teacher
Samples: Share 12 equally. Share between two - Problem Solving: Activity 1. Groups of 2. Rows of 5. How many tens. Groups of 10.
Number and place value
ACMNA026 – Investigate number sequences, initially those increasing and decreasing by twos, threes, fives and ten from any starting point, then moving to other sequences.
Samples: Adding On 10 - Blocks as visual cues. Subtracting 10 - Blocks as visual cues. Jump Strategy. Groups of 2. Rows of 5.
ACMNA031 – Recognise and represent multiplication as repeated addition, groups and arrays
Samples: Groups of 2. Counting in Two's. Learn the 2 times multiplication table. Challenge puzzle - 2 x tables. Rows of 5.
Number and place value
ACMNA075 – Recall multiplication facts up to 10 * 10 and related division facts
Samples: Groups of 2. Counting in Two's. Learn the 2 times multiplication table. 2x problem solving: activity 1.
ACMNA076 – Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder
Samples: Groups of 2. Counting in Two's. Learn the 2 times multiplication table. 2x problem solving: activity 1.
2.NA.1 – Apply counting-on, counting-back, skip-counting, and simple grouping strategies to combine or partition whole numbers
Samples: Write numbers - to 30. Comparing numbers – to 30. Number line. Counting to 10 on the Number Line.
2.NA.2 – Use equal sharing and symmetry to find fractions of sets, shapes, and quantities
Samples: Groups of 2. 2x problem solving: activity 1. Halves - identifying an equal share. Halving groups. Joining shapes.
2.NA.4 – Continue number patterns based on ones, twos, fives, and tens.
Samples: Write numbers - to 30. Comparing numbers – to 30. Number line. Counting to 10 on the Number Line.
3.NA.3 – Continue spatial patterns and number patterns based on simple addition or subtraction.
Samples: Add single digit numbers. Addition to 20. Single digit addition: Activity 1. Jump Strategy. Make 10. Make 10.
4.NA.2 – Create, continue, and give the rule for sequential patterns with two variables
Samples: Groups of 2. Counting in Two's. Learn the 2 times multiplication table. 2x problem solving: activity 1.
Mathematics
2.OA.4 – Use addition to find the total number of objects arranged in rectangular arrays with up to 5 rows and up to 5 columns; write an equation to express the total as a sum of equal addends.
Samples: Groups of 2. Counting in Two's. Rows of 5. Counting by fives - Faster. Counting by Tens. Arrays up to 5 by 5.
Mathematics
3.OA.1 – Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.
Samples: Groups of 2. Rows of 5. Groups of 10. Counting in Two's. Counting by fives - Faster. Counting by Tens.
3.OA.3 – Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem. (See Glossary, Table 2. http://www.corestandards.org/the-standards/mathematics/glossary/glossary/ )
Samples: Groups of 2. Groups of 3. Groups of 4. Rows of 5. Groups of 10. Counting in Two's. Counting by fives - Faster.